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AideDeJeu/Data/HD/srd_spells_fire_storm.md

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---
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!SpellItem
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Name: Fire Storm
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AltName: '[Tempête de feu](hd_spells_tempete_de_feu.md)'
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Type: evocation
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Level: 7
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CastingTime: 1 action
Range: 150 feet
Components: V, S
Duration: Instantaneous
Classes: Cleric, Druid, Sorcerer
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Family: SpellVO
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Source: (SRD p145)
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Id: spells_vo.md#fire-storm
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
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Attributes:
Name: Fire Storm
Markdown: >+
# <!--Name-->Fire Storm<!--/Name-->
- MDR: <!--AltName-->[Tempête de feu](hd_spells_tempete_de_feu.md)<!--/AltName-->
- Source: <!--Source-->(SRD p145)<!--/Source-->
-  <!--Level-->7<!--/Level-->th-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->150 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Cleric, Druid, Sorcerer<!--/Classes-->
### Description
A storm made up of sheets of roaring flame appears in a location you choose within range. The area of the storm consists of up to ten 10-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a Dexterity saving throw. It takes 7d10 fire damage on a failed save, or half as much damage on a successful one.
The fire damages objects in the area and ignites flammable objects that aren't being worn or carried. If you choose, plant life in the area is unaffected by this spell.
AltName: '[Tempête de feu](hd_spells_tempete_de_feu.md)'
Source: (SRD p145)
Level: 7
Type: evocation
CastingTime: 1 action
Range: 150 feet
Components: V, S
Duration: Instantaneous
Classes: Cleric, Druid, Sorcerer
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AttributesDictionary: >+
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Name: Fire Storm
Markdown: >+
# <!--Name-->Fire Storm<!--/Name-->
- MDR: <!--AltName-->[Tempête de feu](hd_spells_tempete_de_feu.md)<!--/AltName-->
- Source: <!--Source-->(SRD p145)<!--/Source-->
-  <!--Level-->7<!--/Level-->th-level <!--Type-->evocation<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->150 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->Instantaneous<!--/Duration-->
- Classes: <!--Classes-->Cleric, Druid, Sorcerer<!--/Classes-->
### Description
A storm made up of sheets of roaring flame appears in a location you choose within range. The area of the storm consists of up to ten 10-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a Dexterity saving throw. It takes 7d10 fire damage on a failed save, or half as much damage on a successful one.
The fire damages objects in the area and ignites flammable objects that aren't being worn or carried. If you choose, plant life in the area is unaffected by this spell.
AltName: '[Tempête de feu](hd_spells_tempete_de_feu.md)'
Source: (SRD p145)
Level: 7
Type: evocation
CastingTime: 1 action
Range: 150 feet
Components: V, S
Duration: Instantaneous
Classes: Cleric, Druid, Sorcerer
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---
> [Spells (SRD p)](srd_spells.md)
---
# Fire Storm
- MDR: [Tempête de feu](hd_spells_tempete_de_feu.md)
- Source: (SRD p145)
-  7th-level evocation
- **Casting Time :** 1 action
- **Range :** 150 feet
- **Components :** V, S
- **Duration :** Instantaneous
- Classes: Cleric, Druid, Sorcerer
### Description
A storm made up of sheets of roaring flame appears in a location you choose within range. The area of the storm consists of up to ten 10-foot cubes, which you can arrange as you wish. Each cube must have at least one face adjacent to the face of another cube. Each creature in the area must make a Dexterity saving throw. It takes 7d10 fire damage on a failed save, or half as much damage on a successful one.
The fire damages objects in the area and ignites flammable objects that aren't being worn or carried. If you choose, plant life in the area is unaffected by this spell.