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AideDeJeu/Data/HD/srd_spells_mirror_image.md

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---
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!SpellItem
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Name: Mirror Image
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AltName: '[Image miroir](hd_spells_image_miroir.md)'
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Type: illusion
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Level: 2
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CastingTime: 1 action
Range: Self
Components: V, S
Duration: 1 minute
Classes: Sorcerer, Warlock, Wizard
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Family: SpellVO
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Source: (SRD p165)
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Id: spells_vo.md#mirror-image
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
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Attributes:
Name: Mirror Image
Markdown: >+
# <!--Name-->Mirror Image<!--/Name-->
- MDR: <!--AltName-->[Image miroir](hd_spells_image_miroir.md)<!--/AltName-->
- Source: <!--Source-->(SRD p165)<!--/Source-->
-  <!--Level-->2<!--/Level-->nd-level <!--Type-->illusion<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->Self<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->1 minute<!--/Duration-->
- Classes: <!--Classes-->Sorcerer, Warlock, Wizard<!--/Classes-->
### Description
Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
Each time a creature targets you with an attack during the spell's duration, roll a d20 to determine whether the attack instead targets one of your duplicates.
If you have three duplicates, you must roll a 6 or higher to change the attack's target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.
A duplicate's AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.
A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.
AltName: '[Image miroir](hd_spells_image_miroir.md)'
Source: (SRD p165)
Level: 2
Type: illusion
CastingTime: 1 action
Range: Self
Components: V, S
Duration: 1 minute
Classes: Sorcerer, Warlock, Wizard
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AttributesDictionary: >+
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Name: Mirror Image
Markdown: >+
# <!--Name-->Mirror Image<!--/Name-->
- MDR: <!--AltName-->[Image miroir](hd_spells_image_miroir.md)<!--/AltName-->
- Source: <!--Source-->(SRD p165)<!--/Source-->
-  <!--Level-->2<!--/Level-->nd-level <!--Type-->illusion<!--/Type-->
- **Casting Time :** <!--CastingTime-->1 action<!--/CastingTime-->
- **Range :** <!--Range-->Self<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->1 minute<!--/Duration-->
- Classes: <!--Classes-->Sorcerer, Warlock, Wizard<!--/Classes-->
### Description
Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
Each time a creature targets you with an attack during the spell's duration, roll a d20 to determine whether the attack instead targets one of your duplicates.
If you have three duplicates, you must roll a 6 or higher to change the attack's target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.
A duplicate's AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.
A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.
AltName: '[Image miroir](hd_spells_image_miroir.md)'
Source: (SRD p165)
Level: 2
Type: illusion
CastingTime: 1 action
Range: Self
Components: V, S
Duration: 1 minute
Classes: Sorcerer, Warlock, Wizard
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---
> [Spells (SRD p)](srd_spells.md)
---
# Mirror Image
- MDR: [Image miroir](hd_spells_image_miroir.md)
- Source: (SRD p165)
-  2nd-level illusion
- **Casting Time :** 1 action
- **Range :** Self
- **Components :** V, S
- **Duration :** 1 minute
- Classes: Sorcerer, Warlock, Wizard
### Description
Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it's impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
Each time a creature targets you with an attack during the spell's duration, roll a d20 to determine whether the attack instead targets one of your duplicates.
If you have three duplicates, you must roll a 6 or higher to change the attack's target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.
A duplicate's AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.
A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.