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AideDeJeu/Data/HD/srd_spells_phantom_steed.md

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---
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!SpellItem
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Name: Phantom Steed
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AltName: '[Monture fantôme](hd_spells_monture_fantome.md)'
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Type: illusion
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Level: 3
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CastingTime: 1 minute
Range: 30 feet
Components: V, S
Duration: 1 hour
Classes: Wizard
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Family: SpellVO
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Source: (SRD p167)
Ritual: ritual
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Id: spells_vo.md#phantom-steed
ParentLink: spells_vo.md#spells-srd-p
ParentName: Spells (SRD p)
NameLevel: 1
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Attributes:
Name: Phantom Steed
Markdown: >+
# <!--Name-->Phantom Steed<!--/Name-->
- MDR: <!--AltName-->[Monture fantôme](hd_spells_monture_fantome.md)<!--/AltName-->
- Source: <!--Source-->(SRD p167)<!--/Source-->
-  <!--Level-->3<!--/Level-->th-level <!--Type-->illusion<!--/Type--> (<!--Ritual-->ritual<!--/Ritual-->)
- **Casting Time :** <!--CastingTime-->1 minute<!--/CastingTime-->
- **Range :** <!--Range-->30 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->1 hour<!--/Duration-->
- Classes: <!--Classes-->Wizard<!--/Classes-->
### Description
A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.
For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.
AltName: '[Monture fantôme](hd_spells_monture_fantome.md)'
Source: (SRD p167)
Level: 3
Type: illusion
Ritual: ritual
CastingTime: 1 minute
Range: 30 feet
Components: V, S
Duration: 1 hour
Classes: Wizard
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AttributesDictionary: >+
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Name: Phantom Steed
Markdown: >+
# <!--Name-->Phantom Steed<!--/Name-->
- MDR: <!--AltName-->[Monture fantôme](hd_spells_monture_fantome.md)<!--/AltName-->
- Source: <!--Source-->(SRD p167)<!--/Source-->
-  <!--Level-->3<!--/Level-->th-level <!--Type-->illusion<!--/Type--> (<!--Ritual-->ritual<!--/Ritual-->)
- **Casting Time :** <!--CastingTime-->1 minute<!--/CastingTime-->
- **Range :** <!--Range-->30 feet<!--/Range-->
- **Components :** <!--Components-->V, S<!--/Components-->
- **Duration :** <!--Duration-->1 hour<!--/Duration-->
- Classes: <!--Classes-->Wizard<!--/Classes-->
### Description
A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.
For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.
AltName: '[Monture fantôme](hd_spells_monture_fantome.md)'
Source: (SRD p167)
Level: 3
Type: illusion
Ritual: ritual
CastingTime: 1 minute
Range: 30 feet
Components: V, S
Duration: 1 hour
Classes: Wizard
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---
> [Spells (SRD p)](srd_spells.md)
---
# Phantom Steed
- MDR: [Monture fantôme](hd_spells_monture_fantome.md)
- Source: (SRD p167)
-  3th-level illusion (ritual)
- **Casting Time :** 1 minute
- **Range :** 30 feet
- **Components :** V, S
- **Duration :** 1 hour
- Classes: Wizard
### Description
A Large quasi-real, horselike creature appears on the ground in an unoccupied space of your choice within range. You decide the creature's appearance, but it is equipped with a saddle, bit, and bridle. Any of the equipment created by the spell vanishes in a puff of smoke if it is carried more than 10 feet away from the steed.
For the duration, you or a creature you choose can ride the steed. The creature uses the statistics for a riding horse, except it has a speed of 100 feet and can travel 10 miles in an hour, or 13 miles at a fast pace. When the spell ends, the steed gradually fades, giving the rider 1 minute to dismount. The spell ends if you use an action to dismiss it or if the steed takes any damage.