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Data/HD/srd_monsters_dire_wolf.md
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!MonsterVO
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Type: beast
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Size: Large
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Alignment: unaligned
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ArmorClass: 14 (natural armor)
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HitPoints: 37 (5d10 + 10)
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Speed: 50 ft.
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Strength: 17 (+3)
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Dexterity: 15 (+2)
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Constitution: 15 (+2)
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Intelligence: ' 3 (-4)'
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Wisdom: 12 (+1)
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Charisma: ' 7 (-2)'
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Skills: Perception +3, Stealth +4
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Senses: passive Perception 13
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Languages: '-'
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Challenge: 1 (200 XP)
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Id: monsters_vo.md#dire-wolf
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Dire Wolf
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Loup sanguinaire](hd_monsters_loup_sanguinaire.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Dire Wolf
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- CEO: [Loup sanguinaire](hd_monsters_loup_sanguinaire.md)
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- Large beast, unaligned
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- **Armor Class** 14 (natural armor)
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- **Hit Points** 37 (5d10 + 10)
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- **Speed** 50 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|17 (+3)|15 (+2)|15 (+2)| 3 (-4)|12 (+1)| 7 (-2)|
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- **Skills** Perception +3, Stealth +4
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- **Senses** passive Perception 13
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- **Languages** -
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- **Challenge** 1 (200 XP)
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## Special Features
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**_Keen Hearing and Smell_**. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
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**_Pack Tactics_**. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
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## Actions
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**_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
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_Hit_: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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