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AideDeJeu/Data/HD/srd_monsters_dire_wolf.md
2019-01-22 20:05:41 +01:00

1.5 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName
beast Large unaligned 14 (natural armor) 37 (5d10 + 10) 50 ft. 17 (+3) 15 (+2) 15 (+2) 3 (-4) 12 (+1) 7 (-2) Perception +3, Stealth +4 passive Perception 13 - 1 (200 XP) monsters_vo.md#dire-wolf monsters_vo.md#monsters-npc-and-animals Dire Wolf Monsters, NPC and Animals 1 [Loup sanguinaire](hd_monsters_loup_sanguinaire.md)

 Monsters, NPC and Animals


Dire Wolf

  • CEO: Loup sanguinaire
  •  Large beast, unaligned
  • Armor Class 14 (natural armor)
  • Hit Points 37 (5d10 + 10)
  • Speed 50 ft.
STR DEX CON INT WIS CHA
17 (+3) 15 (+2) 15 (+2) 3 (-4) 12 (+1) 7 (-2)
  • Skills Perception +3, Stealth +4
  • Senses passive Perception 13
  • Languages -
  • Challenge 1 (200 XP)

Special Features

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.