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AideDeJeu/Data/HD/srd_monsters_grimlock.md
2019-02-13 14:02:18 +01:00

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---
!MonsterVO
Type: humanoid (grimlock)
Size: Medium
Alignment: neutral evil
ArmorClass: 11
HitPoints: 11 (2d8 + 2)
Speed: 30 ft.
Strength: 16 (+3)
Dexterity: 12 (+1)
Constitution: 12 (+1)
Intelligence: ' 9 (-1)'
Wisdom: ' 8 (-1)'
Charisma: ' 6 (-2)'
Skills: Athletics +5, Perception +3, Stealth +3
ConditionImmunities: blinded
Senses: blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13
Languages: Undercommon
Challenge: 1/4 (50 XP)
Id: monsters_vo.md#grimlock
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Grimlock
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Torve](hd_monsters_torve.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Grimlock
- CEO: [Torve](hd_monsters_torve.md)
-  Medium humanoid (grimlock), neutral evil
- **Armor Class** 11
- **Hit Points** 11 (2d8 + 2)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|16 (+3)|12 (+1)|12 (+1)| 9 (-1)| 8 (-1)| 6 (-2)|
- **Skills** Athletics +5, Perception +3, Stealth +3
- **Senses** blindsight 30 ft. or 10 ft. while deafened ([blind](srd_conditions_blinded.md) beyond this radius), passive Perception 13
- **Languages** Undercommon
- **Challenge** 1/4 (50 XP)
- **Condition Immunities** blinded
## Special Features
**_Blind Senses_**. The grimlock can't use its blindsight while deafened and unable to smell.
**_Keen Hearing and Smell_**. The grimlock has advantage on Wisdom (Perception) checks that rely on hearing or smell.
**_Stone Camouflage_**. The grimlock has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
## Actions
**_Spiked Bone Club_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
_Hit_: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) piercing damage.