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AideDeJeu/Data/HD/srd_monsters_jackal.md
2019-02-13 14:02:18 +01:00

1.3 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
beast Small unaligned 12 3 (1d6) 40 ft. 8 (-1) 15 (+2) 11 (+0) 3 (-4) 12 (+1) 6 (-2) Perception +3 passive Perception 13 - 0 (10 XP) monsters_vo.md#jackal monsters_vo.md#monsters-npc-and-animals Jackal Monsters, NPC and Animals 1 [Chacal](hd_monsters_chacal.md)

 Monsters, NPC and Animals


Jackal

  • CEO: Chacal
  •  Small beast, unaligned
  • Armor Class 12
  • Hit Points 3 (1d6)
  • Speed 40 ft.
STR DEX CON INT WIS CHA
8 (-1) 15 (+2) 11 (+0) 3 (-4) 12 (+1) 6 (-2)
  • Skills Perception +3
  • Senses passive Perception 13
  • Languages -
  • Challenge 0 (10 XP)

Special Features

Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target.

Hit: 1 (1d4 - 1) piercing damage.