1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-30 23:16:09 +00:00
AideDeJeu/Data/HD/srd_monsters_lamia.md
2019-02-13 14:02:18 +01:00

73 lines
2.2 KiB
Markdown
Raw Permalink Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

---
!MonsterVO
Type: monstrosity
Size: Large
Alignment: chaotic evil
ArmorClass: 13 (natural armor)
HitPoints: 97 (13d10 + 26)
Speed: 30 ft.
Strength: 16 (+3)
Dexterity: 13 (+1)
Constitution: 15 (+2)
Intelligence: 14 (+2)
Wisdom: 15 (+2)
Charisma: 16 (+3)
Skills: Deception +7, Insight +4, Stealth +3
Senses: darkvision 60 ft., passive Perception 12
Languages: Abyssal, Common
Challenge: 4 (1100 XP)
Id: monsters_vo.md#lamia
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Lamia
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Lamie](hd_monsters_lamie.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Lamia
- CEO: [Lamie](hd_monsters_lamie.md)
-  Large monstrosity, chaotic evil
- **Armor Class** 13 (natural armor)
- **Hit Points** 97 (13d10 + 26)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|16 (+3)|13 (+1)|15 (+2)|14 (+2)|15 (+2)|16 (+3)|
- **Skills** Deception +7, Insight +4, Stealth +3
- **Senses** darkvision 60 ft., passive Perception 12
- **Languages** Abyssal, Common
- **Challenge** 4 (1100 XP)
## Special Features
**_Innate Spellcasting_**. The lamia's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components.
At will: _[disguise self](srd_spells_disguise_self.md)_ (any humanoid form), _[major image](srd_spells_major_image.md)_
3/day each: _[charm person](srd_spells_charm_person.md)_, _[mirror image](srd_spells_mirror_image.md)_, _[scrying](srd_spells_scrying.md)_, _[suggestion](srd_spells_suggestion.md)_
1/day: _[geas](srd_spells_geas.md)_
## Actions
**_Multiattack_**. The lamia makes two attacks: one with its claws and one with its dagger or Intoxicating Touch.
**_Claws_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
_Hit_: 14 (2d10 + 3) slashing damage.
**_Dagger_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
_Hit_: 5 (1d4 + 3) piercing damage.
**_Intoxicating Touch_**. Melee Spell Attack: +5 to hit, reach 5 ft., one creature.
_Hit_: The target is magically cursed for 1 hour. Until the curse ends, the target has disadvantage on Wisdom saving throws and all ability checks.