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AideDeJeu/Data/HD/srd_monsters_lemure.md
2019-02-13 14:02:18 +01:00

1.7 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma DamageImmunities ConditionImmunities DamageResistances Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
fiend (devil) Medium lawful evil 7 13 (3d8) 15 ft. 10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4) fire, poison charmed, frightened, poisoned cold darkvision 120 ft., passive Perception 10 understands Infernal but can't speak 0 (10 XP) monsters_vo.md#lemure monsters_vo.md#monsters-npc-and-animals Lemure Monsters, NPC and Animals 1 [Lémure](hd_monsters_lemure.md)

 Monsters, NPC and Animals


Lemure

  • CEO: Lémure
  •  Medium fiend (devil), lawful evil
  • Armor Class 7
  • Hit Points 13 (3d8)
  • Speed 15 ft.
STR DEX CON INT WIS CHA
10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4)
  • Senses darkvision 120 ft., passive Perception 10
  • Languages understands Infernal but can't speak
  • Challenge 0 (10 XP)
  • Damage Immunities fire, poison
  • Damage Resistances cold
  • Condition Immunities charmed, frightened, poisoned

Special Features

Devil's Sight. Magical darkness doesn't impede the lemure's darkvision.

Hellish Rejuvenation. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.

Actions

Fist. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.

Hit: 2 (1d4) bludgeoning damage.