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AideDeJeu/Data/HD/srd_monsters_lemure.md
2019-02-13 14:02:18 +01:00

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---
!MonsterVO
Type: fiend (devil)
Size: Medium
Alignment: lawful evil
ArmorClass: 7
HitPoints: 13 (3d8)
Speed: 15 ft.
Strength: 10 (+0)
Dexterity: ' 5 (-3)'
Constitution: 11 (+0)
Intelligence: ' 1 (-5)'
Wisdom: 11 (+0)
Charisma: ' 3 (-4)'
DamageImmunities: fire, poison
ConditionImmunities: charmed, frightened, poisoned
DamageResistances: cold
Senses: darkvision 120 ft., passive Perception 10
Languages: understands Infernal but can't speak
Challenge: 0 (10 XP)
Id: monsters_vo.md#lemure
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Lemure
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Lémure](hd_monsters_lemure.md)'
Attributes: {}
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Lemure
- CEO: [Lémure](hd_monsters_lemure.md)
-  Medium fiend (devil), lawful evil
- **Armor Class** 7
- **Hit Points** 13 (3d8)
- **Speed** 15 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|10 (+0)| 5 (-3)|11 (+0)| 1 (-5)|11 (+0)| 3 (-4)|
- **Senses** darkvision 120 ft., passive Perception 10
- **Languages** understands Infernal but can't speak
- **Challenge** 0 (10 XP)
- **Damage Immunities** fire, poison
- **Damage Resistances** cold
- **Condition Immunities** charmed, frightened, poisoned
## Special Features
**_Devil's Sight_**. Magical darkness doesn't impede the lemure's darkvision.
**_Hellish Rejuvenation_**. A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a _[bless](srd_spells_bless.md)_ spell cast on that creature or its remains are sprinkled with holy water.
## Actions
**_Fist_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
_Hit_: 2 (1d4) bludgeoning damage.