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AideDeJeu/Data/HD/srd_monsters_ogre_zombie.md
2019-02-13 14:02:18 +01:00

1.6 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma SavingThrows DamageImmunities ConditionImmunities Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
undead Large neutral evil 8 85 (9d10 + 36) 30 ft. 19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3) Wis +0 poison poisoned darkvision 60 ft., passive Perception 8 understands Common and Giant but can't speak 2 (450 XP) monsters_vo.md#ogre-zombie monsters_vo.md#monsters-npc-and-animals Ogre Zombie Monsters, NPC and Animals 1 [Zombi ogre](hd_monsters_zombi_ogre.md)

 Monsters, NPC and Animals


Ogre Zombie

  • CEO: Zombi ogre
  •  Large undead, neutral evil
  • Armor Class 8
  • Hit Points 85 (9d10 + 36)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
19 (+4) 6 (-2) 18 (+4) 3 (-4) 6 (-2) 5 (-3)
  • Saving Throws Wis +0
  • Senses darkvision 60 ft., passive Perception 8
  • Languages understands Common and Giant but can't speak
  • Challenge 2 (450 XP)
  • Damage Immunities poison
  • Condition Immunities poisoned

Special Features

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 13 (2d8 + 4) bludgeoning damage.