1
0
Fork 0
mirror of https://github.com/Nioux/AideDeJeu.git synced 2025-10-30 15:06:06 +00:00
AideDeJeu/Data/HD/srd_monsters_stirge.md
2019-02-13 14:02:18 +01:00

1.5 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
beast Tiny unaligned 14 (natural armor) 2 (1d4) 10 ft., fly 40 ft. 4 (-3) 16 (+3) 11 (+0) 2 (-4) 8 (-1) 6 (-2) darkvision 60 ft., passive Perception 9 - 1/8 (25 XP) monsters_vo.md#stirge monsters_vo.md#monsters-npc-and-animals Stirge Monsters, NPC and Animals 1 [Strige](hd_monsters_strige.md)

 Monsters, NPC and Animals


Stirge

  • CEO: Strige
  •  Tiny beast, unaligned
  • Armor Class 14 (natural armor)
  • Hit Points 2 (1d4)
  • Speed 10 ft., fly 40 ft.
STR DEX CON INT WIS CHA
4 (-3) 16 (+3) 11 (+0) 2 (-4) 8 (-1) 6 (-2)
  • Senses darkvision 60 ft., passive Perception 9
  • Languages -
  • Challenge 1/8 (25 XP)

Special Features

Blood Drain. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature.

Hit: 5 (1d4 + 3) piercing damage, and the stirge attaches to the target. While attached, the stirge doesn't attack. Instead, at the start of each of the stirge's turns, the target loses 5 (1d4 + 3) hit points due to blood loss. The stirge can detach itself by spending 5 feet of its movement. It does so after it drains 10 hit points of blood from the target or the target dies. A creature, including the target, can use its action to detach the stirge.