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1.3 KiB
1.3 KiB
| Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Skills | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| humanoid (any race) | Medium | any non-good alignment | 12 (leather armor) | 9 (2d8) | 30 ft. | 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | Deception +2, Religion +2 | passive Perception 10 | any one language (usually Common) | 1/8 (25 XP) | monsters_vo.md#cultist | monsters_vo.md#monsters-npc-and-animals | Cultist | Monsters, NPC and Animals | 1 | [Membre de secte](hd_monsters_membre_de_secte.md) |
Cultist
- CEO: Membre de secte
- Medium humanoid (any race), any non-good alignment
- Armor Class 12 (leather armor)
- Hit Points 9 (2d8)
- Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) |
- Skills Deception +2, Religion +2
- Senses passive Perception 10
- Languages any one language (usually Common)
- Challenge 1/8 (25 XP)
Special Features
Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature.
Hit: 4 (1d6 + 1) slashing damage.