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AideDeJeu/Data/HD/srd_monsters_giant_crocodile.md
2019-01-22 20:05:41 +01:00

1.7 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName
beast Huge unaligned 14 (natural armor) 85 (9d12 + 27) 30 ft., swim 50 ft. 21 (+5) 9 (-1) 17 (+3) 2 (-4) 10 (+0) 7 (-2) Stealth +5 passive Perception 10 - 5 (1800 XP) monsters_vo.md#giant-crocodile monsters_vo.md#monsters-npc-and-animals Giant Crocodile Monsters, NPC and Animals 1 [Crocodile géant](hd_monsters_crocodile_geant.md)

 Monsters, NPC and Animals


Giant Crocodile

  • CEO: Crocodile géant
  •  Huge beast, unaligned
  • Armor Class 14 (natural armor)
  • Hit Points 85 (9d12 + 27)
  • Speed 30 ft., swim 50 ft.
STR DEX CON INT WIS CHA
21 (+5) 9 (-1) 17 (+3) 2 (-4) 10 (+0) 7 (-2)
  • Skills Stealth +5
  • Senses passive Perception 10
  • Languages -
  • Challenge 5 (1800 XP)

Special Features

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.

Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile.

Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.