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AideDeJeu/Data/HD/srd_monsters_steam_mephit.md
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1.9 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma DamageImmunities ConditionImmunities Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName
elemental Small neutral evil 10 21 (6d6) 30 ft., fly 30 ft. 5 (-3) 11 (+0) 10 (+0) 11 (+0) 10 (+0) 12 (+1) fire, poison poisoned darkvision 60 ft., passive Perception 10 Aquan, Ignan 1/4 (50 XP) monsters_vo.md#steam-mephit monsters_vo.md#monsters-npc-and-animals Steam Mephit Monsters, NPC and Animals 1 [Méphite de vapeur](hd_monsters_mephite_de_vapeur.md)

 Monsters, NPC and Animals


Steam Mephit

  • CEO: Méphite de vapeur
  •  Small elemental, neutral evil
  • Armor Class 10
  • Hit Points 21 (6d6)
  • Speed 30 ft., fly 30 ft.
STR DEX CON INT WIS CHA
5 (-3) 11 (+0) 10 (+0) 11 (+0) 10 (+0) 12 (+1)
  • Senses darkvision 60 ft., passive Perception 10
  • Languages Aquan, Ignan
  • Challenge 1/4 (50 XP)
  • Damage Immunities fire, poison
  • Condition Immunities poisoned

Special Features

Death Burst. When the mephit dies, it explodes in a cloud of steam. Each creature within 5 feet of the mephit must succeed on a DC 10 Dexterity saving throw or take 4 (1d8) fire damage.

Innate Spellcasting (1/Day). The mephit can innately cast blur, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature.

Hit: 2 (1d4) slashing damage plus 2 (1d4) fire damage.

Steam Breath (Recharge 6). The mephit exhales a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 10 Dexterity saving throw, taking 4 (1d8) fire damage on a failed save, or half as much damage on a successful one.