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AideDeJeu/Data/HD/srd_monsters_worg.md
2019-01-22 20:05:41 +01:00

1.3 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName
monstrosity Large neutral evil 13 (natural armor) 26 (4d10 + 4) 50 ft. 16 (+3) 13 (+1) 13 (+1) 7 (-2) 11 (+0) 8 (-1) Perception +4 darkvision 60 ft., passive Perception 14 Goblin, Worg 1/2 (100 XP) monsters_vo.md#worg monsters_vo.md#monsters-npc-and-animals Worg Monsters, NPC and Animals 1 [Worg](hd_monsters_worg.md)

 Monsters, NPC and Animals


Worg

  • CEO: Worg
  •  Large monstrosity, neutral evil
  • Armor Class 13 (natural armor)
  • Hit Points 26 (4d10 + 4)
  • Speed 50 ft.
STR DEX CON INT WIS CHA
16 (+3) 13 (+1) 13 (+1) 7 (-2) 11 (+0) 8 (-1)
  • Skills Perception +4
  • Senses darkvision 60 ft., passive Perception 14
  • Languages Goblin, Worg
  • Challenge 1/2 (100 XP)

Special Features

Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.