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AideDeJeu/Data/HD/srd_monsters_homunculus.md
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1.7 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma DamageImmunities ConditionImmunities Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName
construct Tiny neutral 13 (natural armor) 5 (2d4) 20 ft., fly 40 ft. 4 (-3) 15 (+2) 11 (+0) 10 (+0) 10 (+0) 7 (-2) poison charmed, poisoned darkvision 60 ft., passive Perception 10 understands the languages of its creator but can't speak 0 (10 XP) monsters_vo.md#homunculus monsters_vo.md#monsters-npc-and-animals Homunculus Monsters, NPC and Animals 1 [Homoncule](hd_monsters_homoncule.md)

 Monsters, NPC and Animals


Homunculus

  • CEO: Homoncule
  •  Tiny construct, neutral
  • Armor Class 13 (natural armor)
  • Hit Points 5 (2d4)
  • Speed 20 ft., fly 40 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 11 (+0) 10 (+0) 10 (+0) 7 (-2)
  • Senses darkvision 60 ft., passive Perception 10
  • Languages understands the languages of its creator but can't speak
  • Challenge 0 (10 XP)
  • Damage Immunities poison
  • Condition Immunities charmed, poisoned

Special Features

Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.

Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.