mirror of
https://github.com/Nioux/AideDeJeu.git
synced 2025-10-30 15:06:06 +00:00
66 lines
1.8 KiB
Markdown
66 lines
1.8 KiB
Markdown
---
|
||
!MonsterVO
|
||
Type: beast
|
||
Size: Large
|
||
Alignment: unaligned
|
||
ArmorClass: 12
|
||
HitPoints: 26 (4d10 + 4)
|
||
Speed: 50 ft.
|
||
Strength: 17 (+3)
|
||
Dexterity: 15 (+2)
|
||
Constitution: 13 (+1)
|
||
Intelligence: ' 3 (-4)'
|
||
Wisdom: 12 (+1)
|
||
Charisma: ' 8 (-1)'
|
||
Skills: Perception +3, Stealth +6
|
||
Senses: passive Perception 13
|
||
Languages: '-'
|
||
Challenge: 1 (200 XP)
|
||
Id: monsters_vo.md#lion
|
||
ParentLink: monsters_vo.md#monsters-npc-and-animals
|
||
Name: Lion
|
||
ParentName: Monsters, NPC and Animals
|
||
NameLevel: 1
|
||
AltName: '[Lion](hd_monsters_lion.md)'
|
||
---
|
||
> [Monsters, NPC and Animals](srd_monsters.md)
|
||
|
||
---
|
||
|
||
# Lion
|
||
|
||
- CEO: [Lion](hd_monsters_lion.md)
|
||
- Large beast, unaligned
|
||
- **Armor Class** 12
|
||
- **Hit Points** 26 (4d10 + 4)
|
||
- **Speed** 50 ft.
|
||
|
||
|STR|DEX|CON|INT|WIS|CHA|
|
||
|---|---|---|---|---|---|
|
||
|17 (+3)|15 (+2)|13 (+1)| 3 (-4)|12 (+1)| 8 (-1)|
|
||
|
||
- **Skills** Perception +3, Stealth +6
|
||
- **Senses** passive Perception 13
|
||
- **Languages** -
|
||
- **Challenge** 1 (200 XP)
|
||
|
||
## Special Features
|
||
|
||
**_Keen Smell_**. The lion has advantage on Wisdom (Perception) checks that rely on smell.
|
||
|
||
**_Pack Tactics_**. The lion has advantage on an attack roll against a creature if at least one of the lion's allies is within 5 feet of the creature and the ally isn't incapacitated.
|
||
|
||
**_Pounce_**. If the lion moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the lion can make one bite attack against it as a bonus action.
|
||
|
||
**_Running Leap_**. With a 10-foot running start, the lion can long jump up to 25 feet.
|
||
|
||
## Actions
|
||
|
||
**_Bite_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
|
||
|
||
_Hit_: 7 (1d8 + 3) piercing damage.
|
||
|
||
**_Claw_**. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
|
||
|
||
_Hit_: 6 (1d6 + 3) slashing damage.
|
||
|