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| Level | Type | CastingTime | Range | Components | Duration | Classes | Id | ParentLink | Name | ParentName | NameLevel | AltName | Source |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | transmutation | 1 bonus action | Touch | V, S | Concentration, up to 1 hour | Paladin, Wizard | spells_vo.md#magic-weapon | spells_vo.md#spells-srd-p | Magic Weapon | Spells (SRD p) | 1 | [Arme magique](hd_spells_arme_magique.md) | (SRD p161) |
Magic Weapon
- MDR: Arme magique
- Source: (SRD p161)
- 2nd-level transmutation
- Casting Time : 1 bonus action
- Range : Touch
- Components : V, S
- Duration : Concentration, up to 1 hour
- Classes: Paladin, Wizard
Description
You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.