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AideDeJeu/Data/HD/srd_spells_magic_weapon.md
2019-01-22 20:05:41 +01:00

1 KiB

Level Type CastingTime Range Components Duration Classes Id ParentLink Name ParentName NameLevel AltName Source
2 transmutation 1 bonus action Touch V, S Concentration, up to 1 hour Paladin, Wizard spells_vo.md#magic-weapon spells_vo.md#spells-srd-p Magic Weapon Spells (SRD p) 1 [Arme magique](hd_spells_arme_magique.md) (SRD p161)

 Spells (SRD p)


Magic Weapon

  • MDR: Arme magique
  • Source: (SRD p161)
  •  2nd-level transmutation
  • Casting Time : 1 bonus action
  • Range : Touch
  • Components : V, S
  • Duration : Concentration, up to 1 hour
  • Classes: Paladin, Wizard

Description

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.