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			38 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| # Shambling Mound
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| 
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| - Alias: [Tertre errant](hd_monsters_tertre_errant.md)
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| -  Large plant, unaligned
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| - **Armor Class** 15 (natural armor)
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| - **Hit Points** 136 (16d10 + 48)
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| - **Speed** 20 ft., swim 20 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |18 (+4)| 8 (-1)|16 (+3)| 5 (-3)|10 (+0)| 5 (-3)|
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| - **Skills** Stealth +2
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| - **Senses** blindsight 60 ft. (blind beyond this radius), passive Perception 10
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| - **Languages** -
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| - **Challenge** 5 (1800 XP)
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| - **Damage Immunities** lightning
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| - **Damage Resistances** cold, fire
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| - **Condition Immunities** blinded, deafened, exhaustion
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| 
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| ## Special Features
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| **_Lightning Absorption_**. Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt.
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| 
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| ## Actions
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| **_Multiattack_**. The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it.
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| **_Slam_**. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
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| _Hit_: 13 (2d8 + 4) bludgeoning damage.
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| **_Engulf_**. The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is [blinded](srd_conditions_blinded.md), restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound's turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.
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