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AideDeJeu/Data/HD/srd_monsters_elephant.md
2019-01-22 20:05:41 +01:00

1.5 KiB

Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName
beast Huge unaligned 12 (natural armor) 76 (8d12 + 24) 40 ft. 22 (+6) 9 (-1) 17 (+3) 3 (-4) 11 (+0) 6 (-2) passive Perception 10 - 4 (1100 XP) monsters_vo.md#elephant monsters_vo.md#monsters-npc-and-animals Elephant Monsters, NPC and Animals 1 [Éléphant](hd_monsters_elephant.md)

 Monsters, NPC and Animals


Elephant

  • CEO: Éléphant
  •  Huge beast, unaligned
  • Armor Class 12 (natural armor)
  • Hit Points 76 (8d12 + 24)
  • Speed 40 ft.
STR DEX CON INT WIS CHA
22 (+6) 9 (-1) 17 (+3) 3 (-4) 11 (+0) 6 (-2)
  • Senses passive Perception 10
  • Languages -
  • Challenge 4 (1100 XP)

Special Features

Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.

Actions

Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.

Hit: 19 (3d8 + 6) piercing damage.

Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature.

Hit: 22 (3d10 + 6) bludgeoning damage.