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AideDeJeu/Data/HD/srd_monsters_bugbear.md
2019-03-11 22:13:55 +01:00

1.7 KiB

Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Skills Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes
MonsterVO humanoid (goblinoid) Medium chaotic evil 16 (hide armor, shield) 27 (5d8 + 5) 30 ft. 15 (+2) 14 (+2) 13 (+1) 8 (-1) 11 (+0) 9 (-1) Stealth +6, Survival +2 darkvision 60 ft., passive Perception 10 Common, Goblin 1 (200 XP) monsters_vo.md#bugbear monsters_vo.md#monsters-npc-and-animals Bugbear Monsters, NPC and Animals 1 [Gobelours](hd_monsters_gobelours.md)

 Monsters, NPC and Animals


Bugbear

  • CEO: Gobelours
  •  Medium humanoid (goblinoid), chaotic evil
  • Armor Class 16 (hide armor, shield)
  • Hit Points 27 (5d8 + 5)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 13 (+1) 8 (-1) 11 (+0) 9 (-1)
  • Skills Stealth +6, Survival +2
  • Senses darkvision 60 ft., passive Perception 10
  • Languages Common, Goblin
  • Challenge 1 (200 XP)

Special Features

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

Hit: 11 (2d8 + 2) piercing damage.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target.

Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.