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			32 lines
		
	
	
	
		
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			Markdown
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
	
		
			936 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| > [Monsters, NPC and Animals](srd_monsters.md)
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| ---
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| 
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| # Goat
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| 
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| - CEO: [Chèvre](hd_monsters_chevre.md)
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| -  Medium beast, unaligned
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| - **Armor Class** 10
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| - **Hit Points** 4 (1d8)
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| - **Speed** 40 ft.
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |12 (+1)|10 (+0)|11 (+0)| 2 (-4)|10 (+0)| 5 (-3)|
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| 
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| - **Senses** passive Perception 10
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| - **Languages** -
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| - **Challenge** 0 (10 XP)
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| 
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| ## Special Features
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| **_Charge_**. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
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| **_Sure-Footed_**. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
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| 
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| ## Actions
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| **_Ram_**. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
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| _Hit_: 3 (1d4 + 1) bludgeoning damage.
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| 
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