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			5.6 KiB
		
	
	
	
	
	
	
	
| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| MonsterVO | humanoid (kobold) | Small | lawful evil | 12 | 5 (2d6 - 2) | 30 ft. | 7 (-2) | 15 (+2) | 9 (-1) | 8 (-1) | 7 (-2) | 8 (-1) | darkvision 60 ft., passive Perception 8 | Common, Draconic | 1/8 (25 XP) | monsters_vo.md#kobold | monsters_vo.md#monsters-npc-and-animals | Kobold | Monsters, NPC and Animals | 1 | [Kobold](hd_monsters_kobold.md) | 
 | Name: Kobold Markdown: >+ # <!--Name-->Kobold<!--/Name--> - CEO: <!--AltName-->[Kobold](hd_monsters_kobold.md)<!--/AltName--> - <!--Size-->Small<!--/Size--> <!--Type-->humanoid (kobold)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->5 (2d6 - 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength--> 7 (-2)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution--> 9 (-1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->| - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses--> - **Languages** <!--Languages-->Common, Draconic<!--/Languages--> - **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge--> ## Special Features **_Sunlight Sensitivity_**. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. **_Pack Tactics_**. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated. ## Actions **_Dagger_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 4 (1d4 + 2) piercing damage. **_Sling_**. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. _Hit_: 4 (1d4 + 2) bludgeoning damage. AltName: '[Kobold](hd_monsters_kobold.md)' Size: Small Type: humanoid (kobold) Alignment: lawful evil ArmorClass: 12 HitPoints: 5 (2d6 - 2) Speed: 30 ft. Strength: ' 7 (-2)' Dexterity: 15 (+2) Constitution: ' 9 (-1)' Intelligence: ' 8 (-1)' Wisdom: ' 7 (-2)' Charisma: ' 8 (-1)' Senses: darkvision 60 ft., passive Perception 8 Languages: Common, Draconic Challenge: 1/8 (25 XP) | 
Kobold
- CEO: Kobold
- Small humanoid (kobold), lawful evil
- Armor Class 12
- Hit Points 5 (2d6 - 2)
- Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 7 (-2) | 15 (+2) | 9 (-1) | 8 (-1) | 7 (-2) | 8 (-1) | 
- Senses darkvision 60 ft., passive Perception 8
- Languages Common, Draconic
- Challenge 1/8 (25 XP)
Special Features
Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 4 (1d4 + 2) piercing damage.
Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target.
Hit: 4 (1d4 + 2) bludgeoning damage.
