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AideDeJeu/Data/HD/srd_monsters_kobold.md
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Family Type Size Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge Id ParentLink Name ParentName NameLevel AltName Attributes AttributesDictionary
MonsterVO humanoid (kobold) Small lawful evil 12 5 (2d6 - 2) 30 ft. 7 (-2) 15 (+2) 9 (-1) 8 (-1) 7 (-2) 8 (-1) darkvision 60 ft., passive Perception 8 Common, Draconic 1/8 (25 XP) monsters_vo.md#kobold monsters_vo.md#monsters-npc-and-animals Kobold Monsters, NPC and Animals 1 [Kobold](hd_monsters_kobold.md)
Name Markdown AltName Size Type Alignment ArmorClass HitPoints Speed Strength Dexterity Constitution Intelligence Wisdom Charisma Senses Languages Challenge
Kobold # <!--Name-->Kobold<!--/Name--> - CEO: <!--AltName-->[Kobold](hd_monsters_kobold.md)<!--/AltName--> -  <!--Size-->Small<!--/Size--> <!--Type-->humanoid (kobold)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->5 (2d6 - 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength--> 7 (-2)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution--> 9 (-1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->| - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses--> - **Languages** <!--Languages-->Common, Draconic<!--/Languages--> - **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge--> ## Special Features **_Sunlight Sensitivity_**. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. **_Pack Tactics_**. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated. ## Actions **_Dagger_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 4 (1d4 + 2) piercing damage. **_Sling_**. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. _Hit_: 4 (1d4 + 2) bludgeoning damage. [Kobold](hd_monsters_kobold.md) Small humanoid (kobold) lawful evil 12 5 (2d6 - 2) 30 ft. 7 (-2) 15 (+2) 9 (-1) 8 (-1) 7 (-2) 8 (-1) darkvision 60 ft., passive Perception 8 Common, Draconic 1/8 (25 XP)
Name: Kobold Markdown: >+ # <!--Name-->Kobold<!--/Name--> - CEO: <!--AltName-->[Kobold](hd_monsters_kobold.md)<!--/AltName--> -  <!--Size-->Small<!--/Size--> <!--Type-->humanoid (kobold)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->5 (2d6 - 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength--> 7 (-2)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution--> 9 (-1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->| - **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses--> - **Languages** <!--Languages-->Common, Draconic<!--/Languages--> - **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge--> ## Special Features **_Sunlight Sensitivity_**. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. **_Pack Tactics_**. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated. ## Actions **_Dagger_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. _Hit_: 4 (1d4 + 2) piercing damage. **_Sling_**. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. _Hit_: 4 (1d4 + 2) bludgeoning damage. AltName: '[Kobold](hd_monsters_kobold.md)' Size: Small Type: humanoid (kobold) Alignment: lawful evil ArmorClass: 12 HitPoints: 5 (2d6 - 2) Speed: 30 ft. Strength: ' 7 (-2)' Dexterity: 15 (+2) Constitution: ' 9 (-1)' Intelligence: ' 8 (-1)' Wisdom: ' 7 (-2)' Charisma: ' 8 (-1)' Senses: darkvision 60 ft., passive Perception 8 Languages: Common, Draconic Challenge: 1/8 (25 XP)

 Monsters, NPC and Animals


Kobold

  • CEO: Kobold
  •  Small humanoid (kobold), lawful evil
  • Armor Class 12
  • Hit Points 5 (2d6 - 2)
  • Speed 30 ft.
STR DEX CON INT WIS CHA
7 (-2) 15 (+2) 9 (-1) 8 (-1) 7 (-2) 8 (-1)
  • Senses darkvision 60 ft., passive Perception 8
  • Languages Common, Draconic
  • Challenge 1/8 (25 XP)

Special Features

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

Hit: 4 (1d4 + 2) piercing damage.

Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target.

Hit: 4 (1d4 + 2) bludgeoning damage.