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AideDeJeu/Data/HD/srd_monsters_kobold.md
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---
!MonsterItem
Family: MonsterVO
Type: humanoid (kobold)
Size: Small
Alignment: lawful evil
ArmorClass: 12
HitPoints: 5 (2d6 - 2)
Speed: 30 ft.
Strength: ' 7 (-2)'
Dexterity: 15 (+2)
Constitution: ' 9 (-1)'
Intelligence: ' 8 (-1)'
Wisdom: ' 7 (-2)'
Charisma: ' 8 (-1)'
Senses: darkvision 60 ft., passive Perception 8
Languages: Common, Draconic
Challenge: 1/8 (25 XP)
Id: monsters_vo.md#kobold
ParentLink: monsters_vo.md#monsters-npc-and-animals
Name: Kobold
ParentName: Monsters, NPC and Animals
NameLevel: 1
AltName: '[Kobold](hd_monsters_kobold.md)'
Attributes:
Name: Kobold
Markdown: >+
# <!--Name-->Kobold<!--/Name-->
- CEO: <!--AltName-->[Kobold](hd_monsters_kobold.md)<!--/AltName-->
-  <!--Size-->Small<!--/Size--> <!--Type-->humanoid (kobold)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->12<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->5 (2d6 - 2)<!--/HitPoints-->
- **Speed** <!--Speed-->30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength--> 7 (-2)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution--> 9 (-1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->|
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses-->
- **Languages** <!--Languages-->Common, Draconic<!--/Languages-->
- **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge-->
## Special Features
**_Sunlight Sensitivity_**. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
**_Pack Tactics_**. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Dagger_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 4 (1d4 + 2) piercing damage.
**_Sling_**. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target.
_Hit_: 4 (1d4 + 2) bludgeoning damage.
AltName: '[Kobold](hd_monsters_kobold.md)'
Size: Small
Type: humanoid (kobold)
Alignment: lawful evil
ArmorClass: 12
HitPoints: 5 (2d6 - 2)
Speed: 30 ft.
Strength: ' 7 (-2)'
Dexterity: 15 (+2)
Constitution: ' 9 (-1)'
Intelligence: ' 8 (-1)'
Wisdom: ' 7 (-2)'
Charisma: ' 8 (-1)'
Senses: darkvision 60 ft., passive Perception 8
Languages: Common, Draconic
Challenge: 1/8 (25 XP)
AttributesDictionary: >+
Name: Kobold
Markdown: >+
# <!--Name-->Kobold<!--/Name-->
- CEO: <!--AltName-->[Kobold](hd_monsters_kobold.md)<!--/AltName-->
-  <!--Size-->Small<!--/Size--> <!--Type-->humanoid (kobold)<!--/Type-->, <!--Alignment-->lawful evil<!--/Alignment-->
- **Armor Class** <!--ArmorClass-->12<!--/ArmorClass-->
- **Hit Points** <!--HitPoints-->5 (2d6 - 2)<!--/HitPoints-->
- **Speed** <!--Speed-->30 ft.<!--/Speed-->
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
|<!--Strength--> 7 (-2)<!--/Strength-->|<!--Dexterity-->15 (+2)<!--/Dexterity-->|<!--Constitution--> 9 (-1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom--> 7 (-2)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->|
- **Senses** <!--Senses-->darkvision 60 ft., passive Perception 8<!--/Senses-->
- **Languages** <!--Languages-->Common, Draconic<!--/Languages-->
- **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge-->
## Special Features
**_Sunlight Sensitivity_**. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
**_Pack Tactics_**. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Dagger_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 4 (1d4 + 2) piercing damage.
**_Sling_**. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target.
_Hit_: 4 (1d4 + 2) bludgeoning damage.
AltName: '[Kobold](hd_monsters_kobold.md)'
Size: Small
Type: humanoid (kobold)
Alignment: lawful evil
ArmorClass: 12
HitPoints: 5 (2d6 - 2)
Speed: 30 ft.
Strength: ' 7 (-2)'
Dexterity: 15 (+2)
Constitution: ' 9 (-1)'
Intelligence: ' 8 (-1)'
Wisdom: ' 7 (-2)'
Charisma: ' 8 (-1)'
Senses: darkvision 60 ft., passive Perception 8
Languages: Common, Draconic
Challenge: 1/8 (25 XP)
---
> [Monsters, NPC and Animals](srd_monsters.md)
---
# Kobold
- CEO: [Kobold](hd_monsters_kobold.md)
-  Small humanoid (kobold), lawful evil
- **Armor Class** 12
- **Hit Points** 5 (2d6 - 2)
- **Speed** 30 ft.
|STR|DEX|CON|INT|WIS|CHA|
|---|---|---|---|---|---|
| 7 (-2)|15 (+2)| 9 (-1)| 8 (-1)| 7 (-2)| 8 (-1)|
- **Senses** darkvision 60 ft., passive Perception 8
- **Languages** Common, Draconic
- **Challenge** 1/8 (25 XP)
## Special Features
**_Sunlight Sensitivity_**. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
**_Pack Tactics_**. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
## Actions
**_Dagger_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
_Hit_: 4 (1d4 + 2) piercing damage.
**_Sling_**. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target.
_Hit_: 4 (1d4 + 2) bludgeoning damage.