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			361 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			361 lines
		
	
	
	
		
			7.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| !Items
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| Id: combat_hd.md#combattre
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| RootId: combat_hd.md
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| ParentLink: index.md
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| Name: Combattre
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| ParentName: Manuel des règles
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| NameLevel: 1
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| AltName: The Order of Combat (SRD p90)
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| Source: (MDR p283)
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| ---
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| >  [Manuel des règles](index.md)
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| 
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| ---
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| 
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| 
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| # Combattre
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| 
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| - AltName: The Order of Combat (SRD p90)
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| - Source: (MDR p283)
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| 
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| 
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| 
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| ## [Ordre de combat](hd_combat_ordre_de_combat.md)
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| 
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| ##### _[The Order of Combat](hd_combat_ordre_de_combat.md)_
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| 
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| 
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| 
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| ### [Les étapes du combat](hd_combat_les_etapes_du_combat.md)
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| 
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| ###### _[Combat Step by Step](hd_combat_les_etapes_du_combat.md)_
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| 
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| 
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| 
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| ### [Surprise](hd_combat_surprise.md)
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| 
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| ###### _[Surprise](hd_combat_surprise.md)_
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| 
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| 
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| 
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| ### [Initiative](hd_combat_initiative.md)
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| 
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| ###### _[Initiative](hd_combat_initiative.md)_
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| 
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| 
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| 
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| ### [Votre tour](hd_combat_votre_tour.md)
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| 
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| ###### _[Your Turn](hd_combat_votre_tour.md)_
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| 
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| 
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| 
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| #### [Action bonus](hd_combat_action_bonus.md)
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| 
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| ###### _[Bonus Actions](hd_combat_action_bonus.md)_
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| 
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| 
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| 
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| #### [Autres activités pendant votre tour](hd_combat_autres_activites_pendant_votre_tour.md)
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| 
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| ###### _[Other Activity on Your Turn](hd_combat_autres_activites_pendant_votre_tour.md)_
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| 
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| 
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| 
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| ### [Réaction](hd_combat_reaction.md)
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| 
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| ###### _[Reactions](hd_combat_reaction.md)_
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| 
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| 
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| 
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| ## [Déplacement et position](hd_combat_deplacement_et_position.md)
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| 
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| ##### _[Movement and Position](hd_combat_deplacement_et_position.md)_
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| 
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| 
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| 
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| #### [Fragmenter votre mouvement](hd_combat_fragmenter_votre_mouvement.md)
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| 
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| ###### _[Breaking Up Your Move](hd_combat_fragmenter_votre_mouvement.md)_
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| 
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| 
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| 
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| #### [Se déplacer entre des attaques](hd_combat_se_deplacer_entre_des_attaques.md)
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| 
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| ###### _[Moving between Attacks](hd_combat_se_deplacer_entre_des_attaques.md)_
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| 
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| 
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| 
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| #### [Utiliser différentes vitesses](hd_combat_utiliser_differentes_vitesses.md)
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| 
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| ###### _[Using Different Speeds](hd_combat_utiliser_differentes_vitesses.md)_
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| 
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| 
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| 
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| ### [Terrain difficile](hd_combat_terrain_difficile.md)
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| 
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| ###### _[Difficult Terrain](hd_combat_terrain_difficile.md)_
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| 
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| 
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| 
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| ### [Être à terre](hd_combat_etre_a_terre.md)
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| 
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| ###### _[Being Prone](hd_combat_etre_a_terre.md)_
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| 
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| 
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| 
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| ### [Interagir avec les objets alentours](hd_combat_interagir_avec_les_objets_alentours.md)
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| 
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| ###### _[Interacting with Objects Around You](hd_combat_interagir_avec_les_objets_alentours.md)_
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| 
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| 
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| 
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| ### [Se déplacer au milieu d'autres créatures](hd_combat_se_deplacer_au_milieu_dautres_creatures.md)
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| 
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| ###### _[Moving Around Other Creatures](hd_combat_se_deplacer_au_milieu_dautres_creatures.md)_
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| 
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| 
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| 
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| #### [Déplacement en vol](hd_combat_deplacement_en_vol.md)
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| 
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| ###### _[Flying Movement](hd_combat_deplacement_en_vol.md)_
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| 
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| 
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| 
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| ### [Taille des créatures](hd_combat_taille_des_creatures.md)
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| 
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| ###### _[Creature Size](hd_combat_taille_des_creatures.md)_
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| 
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| 
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| 
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| #### [Emplacement](hd_combat_emplacement.md)
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| 
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| ###### _[Space](hd_combat_emplacement.md)_
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| 
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| 
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| 
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| #### [Se faufiler dans un espace réduit](hd_combat_se_faufiler_dans_un_espace_reduit.md)
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| 
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| ###### _[Squeezing into a Smaller Space](hd_combat_se_faufiler_dans_un_espace_reduit.md)_
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| 
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| 
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| 
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| ## [Actions en combat](hd_combat_actions_en_combat.md)
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| 
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| ##### _[Actions in Combat](hd_combat_actions_en_combat.md)_
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| 
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| 
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| 
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| ### [Aider](hd_combat_aider.md)
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| 
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| ###### _[Help](hd_combat_aider.md)_
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| 
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| 
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| 
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| ### [Attaquer](hd_combat_attaquer.md)
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| 
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| ###### _[Attack](hd_combat_attaquer.md)_
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| 
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| 
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| 
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| ### [Chercher](hd_combat_chercher.md)
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| 
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| ###### _[Search](hd_combat_chercher.md)_
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| 
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| 
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| 
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| ### [Esquiver](hd_combat_esquiver.md)
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| 
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| ###### _[Dodge](hd_combat_esquiver.md)_
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| 
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| 
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| 
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| ### [Lancer un sort](hd_combat_lancer_un_sort.md)
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| 
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| ###### _[Cast a Spell](hd_combat_lancer_un_sort.md)_
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| 
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| 
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| 
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| ### [Se cacher](hd_combat_se_cacher.md)
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| 
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| ###### _[Hide](hd_combat_se_cacher.md)_
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| 
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| 
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| 
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| ### [Se désengager](hd_combat_se_desengager.md)
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| 
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| ###### _[Disengage](hd_combat_se_desengager.md)_
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| 
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| 
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| 
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| ### [Se précipiter](hd_combat_se_precipiter.md)
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| 
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| ###### _[Dash](hd_combat_se_precipiter.md)_
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| 
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| 
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| 
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| ### [Se tenir prêt](hd_combat_se_tenir_pret.md)
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| 
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| ###### _[Ready](hd_combat_se_tenir_pret.md)_
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| 
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| 
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| 
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| ### [Utiliser un objet](hd_combat_utiliser_un_objet.md)
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| 
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| ###### _[Use an Object](hd_combat_utiliser_un_objet.md)_
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| 
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| 
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| 
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| ### [Autre chose ?](hd_combat_autre_chose_.md)
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| 
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| 
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| 
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| ## [Porter une attaque](hd_combat_porter_une_attaque.md)
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| 
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| ##### _[Making an Attack](hd_combat_porter_une_attaque.md)_
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| 
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| 
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| 
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| ### [Jets d'attaque](hd_combat_jets_dattaque.md)
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| 
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| ###### _[Attack Rolls](hd_combat_jets_dattaque.md)_
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| 
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| 
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| 
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| #### [Modificateurs du jet](hd_combat_modificateurs_du_jet.md)
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| 
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| ###### _[Modifiers to the Roll](hd_combat_modificateurs_du_jet.md)_
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| 
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| 
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| 
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| #### [Faire 1 ou 20](hd_combat_faire_1_ou_20.md)
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| 
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| ###### _[Rolling 1 or 20](hd_combat_faire_1_ou_20.md)_
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| 
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| 
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| 
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| ### [Attaquants et cibles invisibles](hd_combat_attaquants_et_cibles_invisibles.md)
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| 
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| ###### _[Unseen Attackers and Targets](hd_combat_attaquants_et_cibles_invisibles.md)_
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| 
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| 
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| 
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| ### [Attaque à distance](hd_combat_attaque_a_distance.md)
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| 
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| ###### _[Ranged Attacks](hd_combat_attaque_a_distance.md)_
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| 
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| 
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| 
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| #### [Portée](hd_combat_portee.md)
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| 
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| ###### _[Range](hd_combat_portee.md)_
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| 
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| 
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| 
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| #### [Attaque à distance dans un combat au corps-à-corps](hd_combat_attaque_a_distance_dans_un_combat_au_corps_a_corps.md)
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| 
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| ###### _[Ranged Attacks in Close Combat](hd_combat_attaque_a_distance_dans_un_combat_au_corps_a_corps.md)_
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| 
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| 
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| 
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| ### [Attaque de corps-à-corps](hd_combat_attaque_de_corps_a_corps.md)
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| 
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| ###### _[Melee Attacks](hd_combat_attaque_de_corps_a_corps.md)_
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| 
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| 
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| 
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| #### [Attaque d'opportunité](hd_combat_attaque_dopportunite.md)
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| 
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| ###### _[Opportunity Attacks](hd_combat_attaque_dopportunite.md)_
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| 
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| 
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| 
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| #### [Combat à deux armes](hd_combat_combat_a_deux_armes.md)
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| 
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| ###### _[Two-Weapon Fighting](hd_combat_combat_a_deux_armes.md)_
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| 
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| 
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| 
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| #### [Opposition en combat](hd_combat_opposition_en_combat.md)
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| 
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| ###### _[Contests in Combat](hd_combat_opposition_en_combat.md)_
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| 
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| 
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| 
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| #### [Empoignade](hd_combat_empoignade.md)
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| 
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| ###### _[Grappling](hd_combat_empoignade.md)_
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| 
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| 
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| #### [Bousculer une créature](hd_combat_bousculer_une_creature.md)
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| 
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| ###### _[Shoving a Creature](hd_combat_bousculer_une_creature.md)_
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| 
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| 
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| 
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| ## [Abri](hd_combat_abri.md)
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| 
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| ##### _[Cover](hd_combat_abri.md)_
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| 
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| 
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| ## [Dégâts](hd_combat_degats.md)
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| 
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| ##### _[Hit Points](hd_combat_degats.md)_
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| 
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| 
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| ### [Jets de dégâts](hd_combat_jets_de_degats.md)
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| 
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| ###### _[Damage Rolls](hd_combat_jets_de_degats.md)_
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| 
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| 
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| 
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| #### [Coups critiques](hd_combat_coups_critiques.md)
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| 
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| ###### _[Critical Hits](hd_combat_coups_critiques.md)_
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| 
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| 
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| #### [Types de dégâts](hd_combat_types_de_degats.md)
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| 
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| ###### _[Damage Types](hd_combat_types_de_degats.md)_
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| 
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| 
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| ### [Résistance et vulnérabilité aux dégâts](hd_combat_resistance_et_vulnerabilite_aux_degats.md)
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| 
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| ###### _[Damage Resistance and Vulnerability](hd_combat_resistance_et_vulnerabilite_aux_degats.md)_
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| 
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| 
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| ### [Assommer une créature](hd_combat_assommer_une_creature.md)
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| 
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| ###### _[Knocking a Creature Out](hd_combat_assommer_une_creature.md)_
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| 
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| 
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| 
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| ## [Combat monté](hd_combat_combat_monte.md)
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| 
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| ##### _[Mounted Combat](hd_combat_combat_monte.md)_
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| 
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| 
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| ### [Monter et descendre de sa monture](hd_combat_monter_et_descendre_de_sa_monture.md)
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| 
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| ###### _[Mounting and Dismounting](hd_combat_monter_et_descendre_de_sa_monture.md)_
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| 
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| 
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| 
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| ### [Contrôler sa monture](hd_combat_controler_sa_monture.md)
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| 
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| ###### _[Controlling a Mount](hd_combat_controler_sa_monture.md)_
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| 
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| 
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| 
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| ## [Combat sous-marin](hd_combat_combat_sous_marin.md)
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| 
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| ##### _[Underwater Combat](hd_combat_combat_sous_marin.md)_
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| 
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