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AideDeJeu/Data/HD/srd_monsters_xorn.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

1.3 KiB

 Monsters, NPC and Animals


Xorn

  • Alias: Xorn
  •  Medium elemental, neutral
  • Armor Class 19 (natural armor)
  • Hit Points 73 (7d8 + 42)
  • Speed 20 ft., burrow 20 ft.
STR DEX CON INT WIS CHA
17 (+3) 10 (+0) 22 (+6) 11 (+0) 10 (+0) 11 (+0)
  • Skills Perception +6, Stealth +3
  • Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16
  • Languages Terran
  • Challenge 5 (1800 XP)
  • Damage Resistances piercing and slashing from nonmagical attacks that aren't adamantine

Special Features

Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.

Actions

Multiattack. The xorn makes three claw attacks and one bite attack.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 6 (1d6 + 3) slashing damage.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 13 (3d6 + 3) piercing damage.