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42 lines
1.3 KiB
Markdown
42 lines
1.3 KiB
Markdown
> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Xorn
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- Alias: [Xorn](hd_monsters_xorn.md)
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- Medium elemental, neutral
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- **Armor Class** 19 (natural armor)
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- **Hit Points** 73 (7d8 + 42)
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- **Speed** 20 ft., burrow 20 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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|17 (+3)|10 (+0)|22 (+6)|11 (+0)|10 (+0)|11 (+0)|
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- **Skills** Perception +6, Stealth +3
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- **Senses** darkvision 60 ft., tremorsense 60 ft., passive Perception 16
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- **Languages** Terran
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- **Challenge** 5 (1800 XP)
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- **Damage Resistances** piercing and slashing from nonmagical attacks that aren't adamantine
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## Special Features
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**_Earth Glide_**. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.
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**_Stone Camouflage_**. The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
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**_Treasure Sense_**. The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 feet of it.
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## Actions
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**_Multiattack_**. The xorn makes three claw attacks and one bite attack.
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**_Claw_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
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_Hit_: 6 (1d6 + 3) slashing damage.
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**_Bite_**. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
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_Hit_: 13 (3d6 + 3) piercing damage.
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