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AideDeJeu/Data/HD/srd_spells_black_tentacles.md
Yan Maniez b3754b77bc Modifs
2019-10-11 15:12:46 +02:00

1.1 KiB

 Spells (SRD p)


Black Tentacles

  • Alias: Tentacules noirs
  • Source: (SRD p121)
  •  4th-level conjuration
  • Casting Time : 1 action
  • Range : 90 feet
  • Components : V, S, M (a piece of tentacle from a giant octopus or a giant squid)
  • Duration : Concentration, up to 1 minute
  • Classes: Wizard

Description

Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.

When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage.

A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.