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5.3 KiB
5.3 KiB
| Family | Type | Size | Alignment | ArmorClass | HitPoints | Speed | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Senses | Languages | Challenge | Id | ParentLink | Name | ParentName | NameLevel | AltName | Attributes | AttributesDictionary | ||||||||||||||||||||||||||||||||||||
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| MonsterVO | humanoid (any race) | Medium | any alignment | 12 (hide armor) | 11 (2d8 + 2) | 30 ft. | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | passive Perception 10 | any one language | 1/8 (25 XP) | monsters_vo.md#tribal-warrior | monsters_vo.md#monsters-npc-and-animals | Tribal Warrior | Monsters, NPC and Animals | 1 | [Guerrier tribal](hd_monsters_guerrier_tribal.md) |
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Name: Tribal Warrior Markdown: >+ # <!--Name-->Tribal Warrior<!--/Name--> - CEO: <!--AltName-->[Guerrier tribal](hd_monsters_guerrier_tribal.md)<!--/AltName--> - <!--Size-->Medium<!--/Size--> <!--Type-->humanoid (any race)<!--/Type-->, <!--Alignment-->any alignment<!--/Alignment--> - **Armor Class** <!--ArmorClass-->12 (hide armor)<!--/ArmorClass--> - **Hit Points** <!--HitPoints-->11 (2d8 + 2)<!--/HitPoints--> - **Speed** <!--Speed-->30 ft.<!--/Speed--> |STR|DEX|CON|INT|WIS|CHA| |---|---|---|---|---|---| |<!--Strength-->13 (+1)<!--/Strength-->|<!--Dexterity-->11 (+0)<!--/Dexterity-->|<!--Constitution-->12 (+1)<!--/Constitution-->|<!--Intelligence--> 8 (-1)<!--/Intelligence-->|<!--Wisdom-->11 (+0)<!--/Wisdom-->|<!--Charisma--> 8 (-1)<!--/Charisma-->| - **Senses** <!--Senses-->passive Perception 10<!--/Senses--> - **Languages** <!--Languages-->any one language<!--/Languages--> - **Challenge** <!--Challenge-->1/8 (25 XP)<!--/Challenge--> ## Special Features **_Pack Tactics_**. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated. ## Actions **_Spear_**. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. _Hit_: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack. AltName: '[Guerrier tribal](hd_monsters_guerrier_tribal.md)' Size: Medium Type: humanoid (any race) Alignment: any alignment ArmorClass: 12 (hide armor) HitPoints: 11 (2d8 + 2) Speed: 30 ft. Strength: 13 (+1) Dexterity: 11 (+0) Constitution: 12 (+1) Intelligence: ' 8 (-1)' Wisdom: 11 (+0) Charisma: ' 8 (-1)' Senses: passive Perception 10 Languages: any one language Challenge: 1/8 (25 XP) |
Tribal Warrior
- CEO: Guerrier tribal
- Medium humanoid (any race), any alignment
- Armor Class 12 (hide armor)
- Hit Points 11 (2d8 + 2)
- Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) |
- Senses passive Perception 10
- Languages any one language
- Challenge 1/8 (25 XP)
Special Features
Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target.
Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.