Added No Quarter #68 to Character Generator.

This commit is contained in:
Yord 2016-10-15 12:47:17 +02:00
parent 770f811f0d
commit 5c3afd0545

View file

@ -893,6 +893,7 @@ var ikrpg = ikrpg || {};
"Bond": undefined,
"Bone Grinder": undefined,
"Brawler": undefined,
"Break the Ice": undefined,
"Brew Master": undefined,
"Broad Stroke": undefined,
"Brutal Trapper": undefined,
@ -1012,6 +1013,7 @@ var ikrpg = ikrpg || {};
"Finisher": undefined,
"Fire in the Hole!": undefined,
"First to Fight": undefined,
"Fisherman": undefined,
"Fist of God": undefined,
"Flash Thief": undefined,
"Fleet Foot": undefined,
@ -1109,6 +1111,7 @@ var ikrpg = ikrpg || {};
"Necromancer": undefined,
"Night Fighter": undefined,
"Oath of Silence": undefined,
"Of the North": undefined,
"Onslaught": undefined,
"Opening Salvo": undefined,
"Ossify": undefined,
@ -1177,6 +1180,7 @@ var ikrpg = ikrpg || {};
"Scrabble": undefined,
"Scrapper": undefined,
"Scrounge": undefined,
"Sea Hunter": undefined,
"Self-Sacrifice": undefined,
"Sentry": undefined,
"Serenity": undefined,
@ -3149,6 +3153,41 @@ var ikrpg = ikrpg || {};
listItem(_military_skills, "Unarmed Combat"),
list(_occupational_skills, ["Detection", "Jumping", "Sneak"])
],
"Angler": [
listItem(_notes, "If you choose Angler do not choose a second career!"),
listItem(_careers, "Angler"),
list(_abilities, ["Camouflage", "Fisherman", "Sea Hunter", "Take Down"]),
choices(arrayPairs(_abilities, [
"Specialization (Harpoon Gun)",
"Specialization (Bomb Lance)"]), "Choose 1"),
listItem(_military_skills, "Hand Weapon"),
choices(arrayPairs(_military_skills, [
"Crossbow",
"Hand Weapon",
"Pistol",
"Rifle",
"Unarmed Combat"]), "Choose 2"),
choices(arrayPairs(_military_skills, [
"Archery",
"Crossbow",
"Pistol",
"Rifle"]), "Choose 1"),
list(_occupational_skills, [
"Detection",
"Detection",
"Rope Use",
"Survival",
"Swimming",
"Swimming",
"Tracking",
"Tracking"]),
choices([
arrayPair(_ranged_weapons, "Harpoon Gun"),
arrayPair(_gear, "12 harpoons"),
arrayPair(_ranged_weapons, "Bomb Lance"),
arrayPair(_gear, "8 bombs")], "Choose either<br />harpoons and gun<br />or bombs and lance"),
number(_gold, 45)
],
"Arcane Mechanik": [
listItem(_careers, "Arcane Mechanik"),
listItem(_abilities, "Inscribe Formulae"),
@ -4064,6 +4103,27 @@ var ikrpg = ikrpg || {};
"Tracking"]),
number(_gold, 100)
],
"Ice Master": [
listItem(_careers, "Ice Master"),
list(_abilities, ["Break the Ice", "Of the North", "Pathfinder", "Specialization (Ice Axe)"]),
listItem(_military_skills, "Hand Weapon"),
choices(arrayPairs(_military_skills, [
"Archery",
"Crossbow",
"Pistol",
"Rifle"]), "Choose 1"),
list(_occupational_skills, [
"Detection",
"Sailing",
"Survival",
"Tracking"]),
listItem(_melee_weapons, "Ice Axe"),
listItem(_ranged_weapons, "Scattergun"),
listItem(_gear, "10 scattergun shots"),
choices([
arrayPair(_armors, "Winter Guard Armor"),
arrayPair(_gear, "Winter Cloak")], "Choose 1"),
],
"Illuminated Arcanist": [
listItem(_careers, "Illuminated Arcanist"),
listItem(_abilities, "Great Power"),