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60 lines
1.4 KiB
Markdown
60 lines
1.4 KiB
Markdown
---
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!MonsterVO
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Type: humanoid (goblinoid)
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Size: Small
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Alignment: neutral evil
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ArmorClass: 15 (leather armor, shield)
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HitPoints: 7 (2d6)
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Speed: 30 ft.
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Strength: ' 8 (-1)'
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Dexterity: 14 (+2)
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Constitution: 10 (+0)
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Intelligence: 10 (+0)
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Wisdom: ' 8 (-1)'
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Charisma: ' 8 (-1)'
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Skills: Stealth +6
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Senses: darkvision 60 ft., passive Perception 9
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Languages: Common, Goblin
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Challenge: 1/4 (50 XP)
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Id: monsters_vo.md#goblin
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ParentLink: monsters_vo.md#monsters-npc-and-animals
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Name: Goblin
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ParentName: Monsters, NPC and Animals
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NameLevel: 1
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AltName: '[Gobelin](hd_monsters_gobelin.md)'
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---
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> [Monsters, NPC and Animals](srd_monsters.md)
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---
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# Goblin
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- CEO: [Gobelin](hd_monsters_gobelin.md)
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- Small humanoid (goblinoid), neutral evil
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- **Armor Class** 15 (leather armor, shield)
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- **Hit Points** 7 (2d6)
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- **Speed** 30 ft.
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|STR|DEX|CON|INT|WIS|CHA|
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|---|---|---|---|---|---|
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| 8 (-1)|14 (+2)|10 (+0)|10 (+0)| 8 (-1)| 8 (-1)|
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- **Skills** Stealth +6
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- **Senses** darkvision 60 ft., passive Perception 9
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- **Languages** Common, Goblin
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- **Challenge** 1/4 (50 XP)
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## Special Features
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**_Nimble Escape_**. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
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## Actions
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**_Scimitar_**. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
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_Hit_: 5 (1d6 + 2) slashing damage.
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**_Shortbow_**. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target.
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_Hit_: 5 (1d6 + 2) piercing damage.
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