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			66 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			2.1 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| ---
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| !MonsterVO
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| Type: aberration
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| Size: Large
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| Alignment: chaotic evil
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| ArmorClass: 16 (natural armor)
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| HitPoints: 93 (11d10 + 33)
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| Speed: 30 ft., swim 30 ft.
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| Strength: 19 (+4)
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| Dexterity: 10 (+0)
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| Constitution: 16 (+3)
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| Intelligence: ' 5 (-3)'
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| Wisdom: 11 (+0)
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| Charisma: ' 5 (-3)'
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| Skills: Perception +4
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| DamageImmunities: poison
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| ConditionImmunities: poisoned
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| Senses: darkvision 60 ft., passive Perception 14
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| Languages: understands Deep Speech but can't speak
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| Challenge: 4 (1100 XP)
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| Id: monsters_vo.md#chuul
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| ParentLink: monsters_vo.md#monsters-npc-and-animals
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| Name: Chuul
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| ParentName: Monsters, NPC and Animals
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| NameLevel: 1
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| AltName: '[Chuul](hd_monsters_chuul.md)'
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| ---
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| > [Monsters, NPC and Animals](srd_monsters.md)
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| 
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| ---
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| 
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| # Chuul
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| 
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| - CEO: [Chuul](hd_monsters_chuul.md)
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| -  Large aberration, chaotic evil
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| - **Armor Class** 16 (natural armor)
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| - **Hit Points** 93 (11d10 + 33)
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| - **Speed** 30 ft., swim 30 ft.
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| 
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| |STR|DEX|CON|INT|WIS|CHA|
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| |---|---|---|---|---|---|
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| |19 (+4)|10 (+0)|16 (+3)| 5 (-3)|11 (+0)| 5 (-3)|
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| 
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| - **Skills** Perception +4
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| - **Senses** darkvision 60 ft., passive Perception 14
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| - **Languages** understands Deep Speech but can't speak
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| - **Challenge** 4 (1100 XP)
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| - **Damage Immunities** poison
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| - **Condition Immunities** poisoned
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| 
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| ## Special Features
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| 
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| **_Amphibious_**. The chuul can breathe air and water.
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| 
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| **_Sense Magic_**. The chuul senses magic within 120 feet of it at will. This trait otherwise works like the _[detect magic](srd_spells_detect_magic.md)_ spell but isn't itself magical.
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| 
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| ## Actions
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| 
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| **_Multiattack_**. The chuul makes two pincer attacks. If the chuul is grappling a creature, the chuul can also use its tentacles once.
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| 
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| **_Pincer_**. Melee Weapon Attack: +6 to hit, reach 10 ft., one target.
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| 
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| _Hit_: 11 (2d6 + 4) bludgeoning damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the chuul doesn't have two other creatures grappled.
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| 
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| **_Tentacles_**. One creature grappled by the chuul must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
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| 
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